Monthly Archives: March 2012

RIP: M.A.R. Barker

M.A.R. Barker had a heck of a background: linguist, ethnologist, writer, and role-playing game designer.  He produced Tekumel: Empire of the Petal Throne.  He was involved with TSR, and apparently they published Tekumel BEFORE they published Dungeons & Dragons!  He may not have had the public recognition of Gygax or Arneson, but he wrote a language for Tekumel.  THAT is a heck of a thing to build in to an RPG.

The official Tekumel web site

Daniel Solis has a couple of interesting posts on card game balance

This is a constant struggle when it comes to card game designs, and I’m always trying to balance card power versus rarity.  Daniel applies the Japanese concept of wabi-sabi, or basically not having perfect balance or distribution in something, that asymmetry has value.  For fairness, I prefer balanced positions where players are equal and the outcome is based upon skill or luck, not drawing the ‘mega-sword of death’ card and being able to wipe other players off the board.  I’ve tried to balance powerful cards with play restrictions, such as ‘remove from game after use’ so it’s a one-shot advantage.

Anyway, interesting reading.

Daniel’s Blog:
Balancing power and rarity

Wabi-sabi in card game design

Another one bites the dust: The Voice of the Revolution podcast is no more

Sadly, Brennan Taylor and the rest of the crew have decided to call it quits.  No specific reason is given aside from wanting to work on future projects, like more material for his Fate-based SF game that came out last year, Bulldogs.  I’m sorry to seehear it go as it was nice hearing about the new products coming out at Indie Press Revolution.

Voice of the Revolution web site

Sorry for the slow updates, illness and travel have taken their toll.

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