Describe your all-time favorite character to play. What was it about him/her/it that you enjoyed so much?
I’ve played I don’t know how many characters over the years. In the case of Champions, having played in three campaigns that ran for a combined total of probably 40 years, that’s a lot of characters. It’s rare that a Champions character dies, but sometimes you get an interesting idea for a new character or want to take the spotlight off of your old character for a while, and you introduce someone new.
But here are some of my long-term favorites:
Captain Indigo Jones, Star Wars d6. Based on a character from the Fusion comic published by Eclipse in the late 80’s and designed off of the smuggler template, Captain Jones piloted The Tsunami, the same class of ship as the Millennium Falcon. Lots of fun! My friend Bear Peters ran a Solustan named Bob who was an explosives expert who loved crewing with Indigo because exciting things happened when she was around. Over years of play and avoiding using the bonus wild dice that she’d earned, we ended up in a situation where we were surprised and surrounded by something on the order of 40 Stormtroopers who ordered us to surrender, and I had something like 10-15 or more of these bonus dice accrued. I told the GM that I was going to spend all of them. We won.
Buckaroo Banzai, Champions. Yes, I designed Buckaroo in Champions. There’s obviously no way to fully do him, so I came up with the story that he had been exposed to a nerve agent and suffered brain damage, explaining the reduction in skill ability. He still had lots of skills available, was your basic martial artist/gadgeteer. It’s fun (and challenging) to run speed 4 Champions heroes.
Johannes-Dane Thorvaldson Bertel, AKA Dane the Dane/Mercenaries, Spies, and Private Eyes (MSPE). MSPE is a 3d6 characteristic system with attributes the same as those in Tunnels & Trolls (similar to D&D), both are published by Flying Buffalo. In MSPE, your skill in martial arts is determined by your dex, and I happened to roll insanely well on dex and pretty good on strength, so I made him a kung fu expert. The campaign was a time travel game and we went literally all over creation. One of my favorite moments was when we were in the Man From UNCLE universe, and I punched out Illya Kuryakin with one blow when he inadvertently snuck up behind me after a combat.
Kim Van Lo/Champions. Kim was an interesting character, her father fought with the South Vietnamese Army during the war and was MIA, the rest of her family was able to resettle in America. Thanks to Champions encouraging alternate reality, Kim joined the Army and became a Ranger, retiring as a Master Sergeant after 20. She could teleport short distances, was a skilled martial artist (see a theme here?) and also a gadgeteer, specifically what you might call a gun bunny. She carrier a custom cut-down 45 ACP magnum with a 2″ barrel, as she was also a gunsmith she had no problems replacing the barrel every 500 rounds or so. On her first encounter with the heroes, before she was sort of coerced in to joining their group, she was attending an air show taking photos when villains attacked. She was not a superhero, per se, and hid: she found a convenient bush and kept still with her gun out. A “hero” who was classically obnoxious and overconfident spotted her, thinking she was a normal, came up and announced “You should get to safety, citizen!” A villain noticed that, and now that he had a civilian target, menaced her, saying “You can’t hurt me with that little gun!” Well, I rolled max damage, did enough stun to get his attention, and I think I got an inch of knockback or knock down. He then said “I guess you can hurt me with that little gun!” She earned enough XP over the years that I bought off almost all of her disadvantages, she also has a lot more capability and can carry MUCH bigger guns.
I’ve had so many great characters over the years: a brain-washed assassin sent to take out the hero group, a Scotland Yard inspector, a Chinese martial artist who was very weak but could still punch through block walls, a talking fox with her pet human, a cowboy who had invisible/spectral guns and horses and stuff. And I still have most of them in spreadsheets.